Archive for the ‘Audio Apps’ Category

Curtis gets Devine

Monday, August 30th, 2010

The latest installment of Curtis, version 1.1, is up on the iTunes Store. We’re extra excited about this one, as Richard Devine has been kind enough to create an incredible sound scape for the app. We could hardly think of a better way to glitch bliss on Curtis!


New in this release:

  • exclusive Richard Devine sound set
  • pitch control
  • echo effect
  • volume control
  • mp3 import

Curtis on iPad

Friday, July 30th, 2010

The initial build of Curtis for iPad has just been approved!

It’s our first app using the new drag-and-drop document functionality in iTunes. No more in-app-server craziness; just drag-and-drop files between Curtis and your computer. Finally! Please only WAV files for now.

Some free promo codes, first come, first served:
RJAX43KF7E7M
EAPXNY3WXFMN
TTWJN34RW7EH
6PPP9YH9MRYA
WL7JYTFJR6MP
MM4X3PHYMYWM

Space Love 1.5

Saturday, June 19th, 2010

We just submitted a new version of Space, coming to your iPad (extremely) soon. The touch interface was totally reworked, tossing the iPhone modal paradigm. The short of it: you can get all multi-freaky now: tweaking wave forms as you select notes, detune an oscillator, adjust the echo, set the modulator. We rarely wish we had more fingers, but this morning we’ve nearly deployed our toes. The new hold features do however make it a little easier on our overwrought digits.

• rewritten touch interface, now much more multi!
• fixed ultra-crashed arp
• fixed arp display sync issue
• hold now works with arp off, for a sustained single note
• hold now extra sticky, allowing you to add and alter arp notes while a touch is held in the note area

Oh, and as for that borken arp. For the nerds among ye: the compiler was wreaking voodoo when optimizing the app. Everything rocked hard on our debug iPad, but the release version was doing Alpha Centauri math we’re only beginning to understand. Making a function-local variable into a class variable fixed the bug. Free pizza to the first commenter who can explain this!

Time for Space on the iPad

Tuesday, April 13th, 2010

I am very pleased to announce the first iteration of our first iPad app, Space for iPad. It was obvious that the iPad would be a boon to our audio apps, but I didn’t know it would be so much fun! Trying the iPhone apps on the iPad sent me straight to Xcode. This release is a fairly direct port of Sound Scope Space. More features are already implemented and coming your way soon!

Slice hates your iPod Touch, presently

Saturday, November 7th, 2009

It seems a recent OS upgrade changes AudioSession behavior on the iPod Touch, making Slice grumpy and silent. This is most ill-timed, and we apologize. A fix is in the works!

UPDATE: the iPod-loving version 1.1 has been submitted to Apple on Nov. 9, and should be available within a couple of weeks!

In the meantime, Slice will reportedly work on your iPod if a headset with a microphone is plugged in.

Slice has launched!

Wednesday, November 4th, 2009

We are extremely pleased to announce the launch of Slice, our beat-juggling app. You’ve watched the demos, salivated over the possibilities, and now you can grab the app and juggle our beats as well as your own to your pounding heart’s content.

The Slice debut features graphic design by Sally K Russell and sound design by Claus Muzak. Mountains of thanks for their efforts!