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	<title>The Strange Agency &#187; iPhone</title>
	<atom:link href="http://thestrangeagency.com/category/iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://thestrangeagency.com</link>
	<description></description>
	<lastBuildDate>Fri, 23 Dec 2011 02:30:46 +0000</lastBuildDate>
	<language>en</language>
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		<title>Strange Solstice</title>
		<link>http://thestrangeagency.com/strange-solstice/</link>
		<comments>http://thestrangeagency.com/strange-solstice/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 02:30:46 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Audio Apps]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Curtis]]></category>
		<category><![CDATA[CurtisHeavy]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Slice]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Spoke]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=814</guid>
		<description><![CDATA[In desperate love with our iPads, we left the iPhone apps languishing unmaintained. They don&#8217;t copy or paste, they don&#8217;t play well with others, they&#8217;re all still rocking 3G. Yet, they still tweak sounds quite strangely, and so gentle(ladies and)men, we will rebuild them! This holiday season we&#8217;re cooking up a whole new series of [...]]]></description>
			<content:encoded><![CDATA[<p>In desperate love with our iPads, we left the iPhone apps languishing unmaintained. They don&#8217;t copy or paste, they don&#8217;t play well with others, they&#8217;re all still rocking 3G. Yet, they still tweak sounds quite strangely, and so gentle(ladies and)men, we will rebuild them!<br />
<br />
This holiday season we&#8217;re cooking up a whole new series of strange toys for the iPhone, and when we launch in the months to come, the current crop will have to go. As of today, the free sample versions of our paid iPhone apps have been axed.<br />
<br />
How can you get some strange samples, you ask? We&#8217;ve made the paid apps free!<br />
<br />
<a href="http://itunes.apple.com/us/app/slice/id324517299?mt=8" title="Slice" target="_blank">Slice</a> beat-juggling freakout is free!<br />
<a href="http://itunes.apple.com/us/app/curtis-heavy-granular-synthesizer/id317498757?mt=8" title="Curtis" target="_blank">Curtis Heavy</a> granular glitchfest is free!<br />
<a href="http://itunes.apple.com/us/app/sound-scope-space/id321159416?mt=8" title="Space" target="_blank">Sound Scope Space</a> wave sculpting is free!<br />
<a href="http://itunes.apple.com/us/app/spoke-groove-machine/id324517290?mt=8" title="Spoke" target="_blank">Spoke</a> rhythm massage is free!<br />
<br />
See you next year <img src='http://thestrangeagency.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Curtis updates big and small</title>
		<link>http://thestrangeagency.com/curtis-updates-big-and-small/</link>
		<comments>http://thestrangeagency.com/curtis-updates-big-and-small/#comments</comments>
		<pubDate>Fri, 22 Oct 2010 20:49:00 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Audio Apps]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Curtis]]></category>
		<category><![CDATA[CurtisHeavy]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Synthesizer]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=624</guid>
		<description><![CDATA[A couple Curtis updates just appeared on the App Store. On the iPhone, Curtis Heavy now uses file sharing through iTunes, ditching the peculiar browser upload. It still uses the first four seconds of your WAV file. Curtis on the iPad has had some major memory fixes, so it handles large files far better than [...]]]></description>
			<content:encoded><![CDATA[<p>A couple Curtis updates just appeared on the App Store. On the iPhone, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=317498757&#038;mt=8">Curtis Heavy</a> now uses file sharing through iTunes, ditching the peculiar browser upload. It still uses the first four seconds of your WAV file. <a href="http://itunes.apple.com/us/app/curtis-for-ipad/id384228003?mt=8">Curtis on the iPad</a> has had some major memory fixes, so it handles large files far better than before. Great news, finally enabling crash-free access to the <a href="http://soundcloud.com/richarddevine/objects-of-granularity">awesome included library</a> by <a href="http://richard-devine.com/">Richard Devine</a>. Sorry it took so long! Enjoy the grains.</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Slice has launched!</title>
		<link>http://thestrangeagency.com/slice-has-launched/</link>
		<comments>http://thestrangeagency.com/slice-has-launched/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 02:18:33 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Slice]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=192</guid>
		<description><![CDATA[We are extremely pleased to announce the launch of Slice, our beat-juggling app. You&#8217;ve watched the demos, salivated over the possibilities, and now you can grab the app and juggle our beats as well as your own to your pounding heart&#8217;s content. The Slice debut features graphic design by Sally K Russell and sound design [...]]]></description>
			<content:encoded><![CDATA[<p>We are extremely pleased to announce the launch of <a href="http://itunes.com/apps/Slice">Slice</a>, our beat-juggling app. You&#8217;ve watched the demos, salivated over the possibilities, and now you can grab the app and juggle our beats as well as your own to your pounding heart&#8217;s content.</p>
<p>The Slice debut features graphic design by <a href="http://fpr302.com/302">Sally K Russell</a> and sound design by <a href="http://clausmuzak.com">Claus Muzak</a>. Mountains of thanks for their efforts!</p>
]]></content:encoded>
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		<item>
		<title>Slice loop contest</title>
		<link>http://thestrangeagency.com/slice-loop-contest/</link>
		<comments>http://thestrangeagency.com/slice-loop-contest/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 15:24:24 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Slice]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=187</guid>
		<description><![CDATA[While hordes of strange agents wrangle little gleeks of funk from Audio Units to bring you Slice, it has come to light that SLICE NEEDS LOOPS! So where can we get the phattest breaks on the planet? From you! The Strange Agency is holding a contest for the best loops to package with Slice upon [...]]]></description>
			<content:encoded><![CDATA[<p>While hordes of strange agents wrangle little gleeks of funk from Audio Units to bring you <a href="http://vimeo.com/5982253">Slice</a>, it has come to light that SLICE NEEDS LOOPS!</p>
<p><strong>So where can we get the phattest breaks on the planet? From you!</strong></p>
<p>The Strange Agency is holding a contest for the best loops to package with Slice upon its release! Loops must be hecka, hella quantized and ready for slicing, dicing, cutting, and milking. This app is all about tight timing and recombinant beat synchrony, so slop cannot be tolerated.</p>
<p>You must forfeit all rights to any submission. Slice users will want string-less, royalty-free loops to play with, otherwise where is the fun? We will credit you in the app, and we&#8217;ll say prayers for you nightly, but that&#8217;s about all we can offer beyond the endless paeans of your peers who will break out your beats at shows, on albums, in BMW ads.</p>
<p>We need your sounds by <strong>September 11<sup>th</sup></strong>. We will submit each loop to a rigorous ass-test. If the ass don&#8217;t wiggle, no dice. Oh, and <strong>YOUR OWN SHIT ONLY</strong> please. Let&#8217;s not all get sued? God bless.</p>
<style type='text/css'>a.soundcloud-dropbox:hover {color: #1896D1 !important; background-color: transparent !important;}*html a.soundcloud-dropbox {background-image: none !important; filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='(http://a1.soundcloud.com/images/dropbox_small_white.png?71609d)', sizingMethod='crop') !important;}/* if you want to have valid HTML, please be so kind and put the style part in the head of your page */</style>
<p><a href='http://soundcloud.com/strangeagency/dropbox' style='display: block; margin: 10px auto; background: transparent url(http://a1.soundcloud.com/images/dropbox_small_white.png?71609d) top left no-repeat; color: #888888; font-size: 10px; height: 30px; padding: 26px 60px 0 12px; width: 127px; text-decoration: none; font-family: "Lucida Grande", Helvetica, Arial, sans-serif; line-height: 1.3em' class='soundcloud-dropbox'>Send us your loop</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Curtis Heavy saves</title>
		<link>http://thestrangeagency.com/curtis-heavy-saves/</link>
		<comments>http://thestrangeagency.com/curtis-heavy-saves/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 20:57:59 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CurtisHeavy]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=183</guid>
		<description><![CDATA[Curtis 1.4 just popped onto the scene, so those of you with long IP addresses can now also enjoy file transfer between Curtis and your computer. We fixed the address truncation bug and added saving, so now your favorite recordings can be accessed again and again.]]></description>
			<content:encoded><![CDATA[<p>Curtis 1.4 just popped onto the scene, so those of you with long IP addresses can now also enjoy file transfer between Curtis and your computer. We fixed the address truncation bug and added saving, so now your favorite recordings can be accessed again and again.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Spoke Free is free</title>
		<link>http://thestrangeagency.com/spoke-free-is-free/</link>
		<comments>http://thestrangeagency.com/spoke-free-is-free/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 20:55:14 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio Apps]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Spoke]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=181</guid>
		<description><![CDATA[For those of you who have been reluctant to give Spoke a spin, a limited free version is now out on the App Store. Give it a whirl, give us some feedback! We have some new features in the works as well as some optimizations coming up. Apparently Spoke actually runs slower on OS3 than [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you who have been reluctant to give Spoke a spin, a limited free version is now out on the App Store. Give it a whirl, give us some feedback!</p>
<p>We have some new features in the works as well as some optimizations coming up. Apparently Spoke actually runs slower on OS3 than on OS2.2.1, and this is something we are working hard to diagnose and address.</p>
<p>UPDATE: We tracked down the issue with OS3, and Spoke will soon be running much faster on an iDevice near you. </p>
<p>For the developers out there: using NSTimer to frequently trigger a UI update on the main thread is a bad idea. For some reason detaching a new thread that sleeps often yet still performs the UI update on the main thread leads to huge performance gains. Anyone know what&#8217;s going on under the hood that makes this so?</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Uploading files to Curtis</title>
		<link>http://thestrangeagency.com/uploading-files-to-curtis/</link>
		<comments>http://thestrangeagency.com/uploading-files-to-curtis/#comments</comments>
		<pubDate>Sun, 16 Aug 2009 18:10:15 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Audio Apps]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[CurtisHeavy]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=164</guid>
		<description><![CDATA[It&#8217;s a strange process indeed, so we&#8217;ve posted a new guide to Curtis Heavy that hopefully clears things up. Meanwhile, the ability to save your recordings is on the way. They will be accessible through the same browser interface, so you can move them to your computer as well.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a strange process indeed, so we&#8217;ve posted a new <a href="http://thestrangeagency.com/?page_id=166">guide to Curtis Heavy</a> that hopefully clears things up.</p>
<p>Meanwhile, the ability to save your recordings is on the way. They will be accessible through the same browser interface, so you can move them to your computer as well.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Spoke demo live</title>
		<link>http://thestrangeagency.com/spoke-demo-live/</link>
		<comments>http://thestrangeagency.com/spoke-demo-live/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 23:21:42 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Spoke]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=162</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><object width="212" height="172"><param name="movie" value="http://www.youtube.com/v/FwLQ_N10mCE&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FwLQ_N10mCE&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="212" height="172"></embed></object></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Spoke is live!</title>
		<link>http://thestrangeagency.com/spoke-is-live/</link>
		<comments>http://thestrangeagency.com/spoke-is-live/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 04:31:01 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Spoke]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=148</guid>
		<description><![CDATA[Foremost, a most hearfelt thanks to Parvin Panahi for turning lead into gold. Platitudes and platforms aside, design gives shape to notion. Prison was hard, but we&#8217;ve moved on and dragged along with us just the darnedest little beat sketchpad we could have ever imagined. No grids, no top, bottomless, faithful: Spoke groove machine delivers. [...]]]></description>
			<content:encoded><![CDATA[<p>Foremost, a most hearfelt thanks to <a href="http://www.parvinpanahi.com/portfolio/">Parvin Panahi</a> for turning lead into gold. Platitudes and platforms aside, design gives shape to notion.</p>
<p>Prison was hard, but we&#8217;ve moved on and dragged along with us just the darnedest little beat sketchpad we could have ever imagined. No grids, no top, bottomless, faithful: <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=324517290&#038;mt=8">Spoke groove machine</a> delivers.</p>
<p>Our thesis:</p>
<p>The drum machine began with analog sounds, but its brain was always digital; the step-sequencer places voltage potentials on a grid.</p>
<p>Analog synthesis was, in truth, merely a convenience; it did the job adequately. Analog is great for warmth and richness, but analog is shit for timing. So-called <em>analog</em> sequencers are, at their best, digital with regard to the time axis. True analog was never feasible for timing.</p>
<p>Contemporary sequencers have extremely high resolution; Logic has a resolution of 960 ppqn. Theoretically, Spoke places beats at sampling resolution. At 120 bpm that is 22050 ppqn. A frequency of 22050 Hz is sufficient to reproduce audio at the threshold of our hearing range. What is the threshold of our timing range?</p>
<p>At 22050 ppqn we are surely beyond the limit of human timing sensitivity. At 22050 ppqn position becomes effectively analog.</p>
<p>This is what Spoke seeks: analog positioning on a digital platform.</p>
<p>Of course we are limited by resolution. Of course this limit is arbitrary. Of course this limit is transitory. Of course this limit need not go very high before we supercede human timing accuracy.</p>
<p>Nonetheless this is the spirit: do away with the position grid, do away with the quantize. Place the beats where they need to be. Place the beats where they sound most true.</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Waves in Space</title>
		<link>http://thestrangeagency.com/waves-in-space/</link>
		<comments>http://thestrangeagency.com/waves-in-space/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 20:59:00 +0000</pubDate>
		<dc:creator>lucas</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Synthesizer]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[crunch]]></category>
		<category><![CDATA[saw]]></category>
		<category><![CDATA[sine]]></category>
		<category><![CDATA[square]]></category>
		<category><![CDATA[waveform]]></category>

		<guid isPermaLink="false">http://thestrangeagency.com/?p=138</guid>
		<description><![CDATA[Per your request, default waves are coming soon to Sound Scope Space. The holy trinity of Sine, Square, and Saw are included, along with a memory bank to allow you to toggle between a default wave and one you&#8217;ve made. For added thrills, the wave morphs into shape, with morph speed being determined by the [...]]]></description>
			<content:encoded><![CDATA[<p>Per your request, default waves are coming soon to Sound Scope Space. The holy trinity of Sine, Square, and Saw are included, along with a memory bank to allow you to toggle between a default wave and one you&#8217;ve made. For added thrills, the wave morphs into shape, with morph speed being determined by the master (ie arpeggiator) tempo.</p>
<p>Sixteen bits still sound too smooth? Missing your SID chip? Two LO-FI bit reduction modes are coming as well!</p>
<p><img src="http://thestrangeagency.com/wp-content/uploads/space_waves.png" alt="Space Waves" title="Space Waves" width="360" height="42" class="alignleft size-full wp-image-137" /></p>
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		<slash:comments>2</slash:comments>
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